|
|
|
![]() |
![]() |
| IGT
releases two shagadelic video
poker games cloaked in the theme of the Austin Powers films
by Bob Dancer |
|
|
|
|
he Austin Powers series of slot machines have been out for a while. This is not the same.
In addition to using Austin Powers graphics and sound clips
And both come in pay tables that I would play when combined with a good
slot club. |
|
|
Austin Powers Mini Me
The basic concept of the game is as follows. You are playing Triple Play
with a less-than-optimum pay schedule. But every time you get dealt a
maximum-coin, three-of-a kind hand (a relatively frequent once-in-every-47-hands
event), you get six bonus hands dealt to you for free. |
|
|
When we are dealt trips (i.e., a three of a kind), we hear the voice of Dr. Evil, one of many Mike Myers characters in the films and in the game, say, I shall call him Mini Me. |
|||
|
When we are dealt trips (i.e., a three of a kind), we hear the voice of
Dr. Evil, one of many Mike Myers characters in the films and in the game, say,
I shall call him Mini Me. And we see the game now look like what is shown
in Figure 1. The trips are automatically held by the machine, and we see three
couplets of two mini-hands each, off to the right. In a normal Bonus Poker
game, we receive either 125, 200 or 400 coins for converting a five-coin trip
into a quad, and a 35-coin payout for converting a trip into a full house. In
the mini-hands, you get the single-coin equivalent for each of these. That is:
25, 40, 80 or 7. If the trip does not improve, as is the usual case, we get 15
coins per hand for the regular game and 0 per mini-hand.
Converting trips to a full house or a quad happens enough to be
interesting. Starting from trips, you convert to a full house about 1 in 16.4
times, a quad about 1 in 23.5 times, and one or the other about 1 in 9.65 times.
And you have six free pops at it. Not bad.
About two times out of five you will strike out completelythat is, end
up with trips on the three original hands and the six mini hands. It seems like
you ought to get something out of at least one of the nine times, but experienced Ten
Play players (where you need to strike out 10 times instead of only nine) will
tell you that ending up with the trips you started with on all of the hands is
not that rare. And youll still get 45 credits back (15 credits on each of the
Triple Play hands) even on the strikeouts.
It isnt as though you are losing on this hand; it is just that you
arent getting as much as you hoped you would. But the flip side of this is
three times out of five you will score more than 45 creditssometimes a lot
more.
In our example using 7/5 Bonus Poker, notice that we are drawing to trip
threes. In Figure 2 we see after-the-draw figures. We ended up with one full
house in the base hand, and one full house and one quad on the Mini Me hands.
Notice that on the left is the amount we received. We received 65 for the base
hand (35 + 15 + 15) and 47 in the Mini Me section (40 + 7).
|
||||
![]() Figure 3 |
![]() Figure 4 |
|||||||||||||||||||||||||||||||||||||||||||
|
If you get both of the four-of-a-kinds on any couplet, you receive the
full amount of the five-coin four of a kind. For example, in the Bonus Poker
game described above, getting single quads in the mini hands is worth 25, 40 or
80, but getting both quads in the same couplet would be worth 125, 200 or 400.
If you play Double Double Bonus, there is an added feature. If you get
quads on both parts of a single couplet of mini-hands, you are paid on the basis
of the kicker amounts. Connecting on two-out-of-two quads happens about
once in every 552 times you draw to it (and you get three separate chances every
time you start with trips).
Notice in Figure 3, we drew to trip aces and connected on two mini hands.
But the mini hands were not in the same couplet, so we didnt get the extra
bonus. In Figure 4, we see drawing to trip aces and connecting on two quads in
the same couplet. And we now get the bonus!
|
The amount that the Mini Me bonus adds depends on the game. Although the
amount you get for a full house matters a little, the varying amounts you get
for four of a kind matters a lot. In Jacks or Better, for example, where all
quads pay 25 coins, the Mini Me bonus adds about 1.4%. In Bonus Poker Deluxe,
where all quads pay 80 coins, the Mini Me bonus adds about 3.4%. The complete
list of approved pay schedules is shown in Table 1, although not all pay
schedules are approved in all states.
Notice that the highest pay schedules are very attractive indeed. Be
warned, however, that the player needs to master a new strategy. The 9/5 version
of Jacks or Better Mini Me returns a third of a percent more than regular 9/6
Jacks or Better, but to capture that extra amount requires some work. Since most
players will not do the work to learn the new game, and will use an approximate
strategy instead, casinos will make more money on these games than usual. This
is good for the house, and good for the player who is willing to do some
homework. Learning a new strategy is not that hard (even though it is something
that many players will not do), so casinos can afford to put out
juicier-than-average games and the players willing to work harder will be
rewarded. Austin Powers Ten
Play Number Two
This game is found on the same machine as the Mini Me games. Ten Play Number Two is a strange name, until you realize that Number Two |
|||||||||||||||||||||||||||||||||||||||||||
|
Notice that the highest pay schedules is a major character in the movies played by popular actor Robert Wagner, and it is Wagners voice that says, They call me Number Two. I have a business proposition you might find very interesting. You also see Wagners eye-patched face in the lower right corner of the display. So even on hands where you get a dealt flush, such as
A
In some games, like Double Bonus or Double Double Bonus, on hands like A
An additional bonus is paid if you are dealt a royal. Instead of
receiving 800 coins per coin bet, you receive 4,000 coins per coin bet. A nickel
Ten Play Number Two player would invest $2.50 per game and be paid $10,000 if he
were dealt a royal. (Although it is theoretically possible to draw to 10 or 50
royals after the initial deal, it is so unlikely that we can safely consider it
impossible for practical purposes.)
So how often does a qualifying three-to-the-royal hand occur? About one
in 60 hands. It depends slightly on the game, as trip aces do not trigger the
three-to-the-royal bonus in Double Double Bonus, and trip jacks, queens, kings
and aces do not trigger the three-to-the-royal bonus in Super Double Bonus. Not
so rare. Getting 40 free hands every 60 hands, plus a hefty bonus for a dealt
royal, all sounds wonderful. And it is. It actually adds about 8.5% to the value
of a game.
This number varies slightly by the amount you get for a straight or
flush, and somewhat more by whether two pair returns one or two. But to pay for
all of this wonderfulness, the amount you get for three-of-a-kind is reduced
from 3 to 2. The list of approved pay schedules is shown in Table 2. And as
always, not all pay schedules are approved in all states. |
||||||||||||||||||||||||||||||||||||||||||||
|
|
|
|||||||||||||||||||||||||||||||||||||||||||
|
Lets go through an example hand. Assume we are playing 8/5 Jacks or
Better. In Figure 5, notice that we are dealt a Q A word of warning here. This game is very volatile. You will end up with a royal flush every two hours or so on average. But that means that some hours quarter players will receive three royal flushes and be up $2,500, and sometimes you will go eight hours without a royal and be down $4,000. These are much bigger swings than many players are comfortable with. It is definitely exciting, but short-on-cash-or-nerves players should seek another game.
|
![]() Figure 7
Also, the bonus rounds on both games only kick in if you are playing
maximum coins. Partial coin players will be penalized on these games, because
the regular pay schedule is intentionally designed to be tighter so that when
you receive the bonus, the returns are acceptable.
The same caveats listed in the Mini Me game apply here. There are
lucrative pay schedules out there, but the player needs to learn a new game. For
example, when trips pay only two instead of three, you hold inside straights
with no high cards and some of the three-card straight flush rules change. Not
major changes, but enough so that casinos can make more money than their usual
formula when they put the game on the floor, and players willing to spend the
time to master a few new rules can do very well. I enjoyed playing these games, although I suspect the Groooovy, baby! sound effects will get wearing with time. I liked both versions for different reasons. The Mini Me gets you to the bonus round much more quickly, but the possible bonuses are only on four of a kind. The Ten Play Number Two game regularly gives you 50 pops at a 1,080-to-1 royal flush. |
|||||||||||||||||||||||||||||||||||||||||||
![]() |
This article originally appeared in Strictly Slots Magazine |